"Core Location - we've taken that and patched it into an API so you can create location-aware applications. The media layer... starting with Core Audio, this is the low-level audio layer; on top of that we've built OpenAL, an industry standard."
一些例子:“本地核心 - 我們得到它并且建立指向到API,所以你現(xiàn)在可以創(chuàng)建和地理位置相關(guān)的應(yīng)用程序。Media (多媒體)層 - 和核心Audio一起啟動,這是底層Audio(聲音)層,更高的層我們建構(gòu)了產(chǎn)業(yè)級標(biāo)準(zhǔn)的OpenAL。”
"Video playback: seamless video playback, uses our h.264 codec, built right in." So we can add new video codecs right? RIGHT? Sigh. "Core animation... OpenGL ES, the embedded version of OpenGL and a screamer for 3D graphics on the iPhone. In fact, this entire layer is heavily hardware accelerated."
“影片播放:采用我們內(nèi)建的h.264 編碼,實際無間斷的影片播放?!?所以我們可以自已裝codec編碼進去是嗎?是嗎?唉...「核心動畫...OpenGL標(biāo)準(zhǔn)的嵌入式版本OpenGL ES標(biāo)準(zhǔn),以及iPhone 的3D圖形的screamer(Bandage_man:個人估計原詞應(yīng)該是Streamer,即圖形視頻流。。。。)。事實這一整套層都經(jīng)過高度的硬件加速才得以實現(xiàn)?!?/P>
10:29AM - "Cocoa Touch - our advanced touch event system; the accelerometer - what you might not know is that it's a full 3-axis sensor, and you can use that in your apps as well. ... this is the architecture for the iPhone OS, the most advanced mobile platform out there. We think we're years ahead of any other platform. We borrowed heavily from OS X -- we started on the shoulders of a giant."
10:29AM - “Cocoa Touch,我們最先進的觸控事件系統(tǒng),可以通過這個在你的軟件中使用硬件中的加速感應(yīng)器,三軸感應(yīng)器等等,這就是iPhone 操作系統(tǒng)的架構(gòu),可以說是最先進的移動平臺,我想我們還是不小心領(lǐng)先了其他系統(tǒng)平臺不少年。通過OS X,我們學(xué)到了不少東西,可以說是站在巨人的肩膀上?!?/P>
"We have a comprehensive set of tools to help developers create and debug apps -- let's start with Xcode. We started there and enhanced it to support the iPhone; now we use Xcode to build the OS and apps for the iPhone. What is Xcode? It starts as a great source code editor -- it knows all about the iPhone SDK, will code-complete the APIs for the iPhone SDK."
“在Debug調(diào)試程序方面,我們也有相當(dāng)多的工具,就先從Xcode的開始談起吧!通過對于iPhone的的強化支持,我們可以使用Xcode來編寫在iPhone上的程序甚至操作系統(tǒng),什么是Xcode?它從一開始就是個強大的程序代碼編輯工具,它了解iPhone SDK的全部,并且完成的iPhone的SDK的宣傳短片?!?/P>
10:30AM - "... it also integrates directly with source control management system, subversion, cvs... integrates with iPhone SDK documentation, and also has a nice debugger -- it's also a great remote debugger. Plug an iPhone in, run the app live on your iPhone, and be debugging it from your Mac. This is incredibly powerful."
10:30AM - “...這個東西還直接整合了系統(tǒng)資源控制管理系統(tǒng)、Subversion系統(tǒng)、cvs系統(tǒng)...并和iPhone SDK文件整合在一起,并有良好調(diào)試Debug調(diào)試的能力,還有一個進行軟件的Debug調(diào)試工具,一個最好的iPhone內(nèi)建的用于遠(yuǎn)程Debug調(diào)試程序的插件?!痹谀愕膇Phone上運行它,用你的Mac通過連接iPhone來調(diào)試,它令人難以置信的強大。!”
10:32AM - "The next tool I'd like to talk about is Interface-Builder -- this is the tool you'll use to... wait for it... build your application interface. We have the complete library of iPhone interface assets, just drag them onto the canvas." Showing making connections from the view layers to control layers; it's also localizeable. "Next: Instruments..."
10:32AM - “我接下來談及的工具是Interface Builder(界面構(gòu)建器),也就是打造你的軟件界面的主要方式。我們將提供完整的iPhone界面元件,只要把他們拖拽到屏幕上就好了?!?開始示范如何將界面上的控件和后臺程序代碼做關(guān)聯(lián)。
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